It’s MOOC Time!

Thank you for an excellent conference experience! The VWBPE excitement is not over yet! Please join us for the launch of our post-conference exploration MOOC, which starts after Easter. See our calendar for dates and times: http://vwbpe.org/conference/vwbpe-2014-calendar.

Would you like to explore more virtual worlds? Perhaps you heard something at the Virtual Worlds Best Practices in Education conference and would like to see how this might apply in your teaching and learning practice?

Consider participating in the 2014 VWBPE MOOC – Virtual Worlds Explorations. There are 2 levels:

  1. Just the tours, please.
  2. Engaging in the MOOC discussions about the tours.

We have one tour in week 1, and three exciting ones during week 2. The final one is scheduled for the third week of the MOOC. They will be hosted by the people who developed the virtual learning environments. We will start with Kamedia on Friday 25 April, finishing the week of 5 May with Unity Jibe, five tours in all.

What Do I Do Now?

Go to the VWBPE MOOC 2014 site at http://vwbpe.kamedia-interactive.com.

Choose either:

  • MOOC Starting Course (for just the tours), or
  • MOOC Basics (if you want the full meal deal – discussions and articles). You will be asked to create a new account with MOOC Basics that will give you full access to the course.

Thanks to ka:media Interactive for the generous donation of the Moodle site for the MOOC.

If you have any difficulties, please use the form below to get help.


VWBPE By the Numbers

As most virtual conference organizers know, one of the hardest things to do in virtual worlds is to collect statistics. Websites have gotten us used to the idea that this is a simple matter of just running a statistics package and off we go. For conferences like VWBPE, however, the numbers quite often tell a different story; these things need to be looked at in parts rather than as a whole. The trends through the years the conference is run are what imply significance.

The estimates provided are based upon statistical packages that are specific to each environment. We did not attempt to eliminate duplicate logins by the same person using different technologies. In other words, while we can tell you how many people visited our OSGrid location, we can’t tell you how many of the same people also visited our Second Life conference venue.

2014 Estimates

Second Life OSGrid LiveStream
Total Unique Visitors 3400 100 1000
Highest Concurrency 446 30 550
Average Concurrency 92 n/a n/a

Total Comparison

Second Life OSGrid LiveStream(*)
2013 2200 50 300
2012 2100 n/a 300
2011 2400 n/a 300
2010 2100 n/a 300
2009 3600 n/a 300

(*) Includes LiveStream, Metaverse.tv, and Treet.tv. Statistics were not available for all media suppliers.

Obviously, there is a continuing interest in educational best practices as applied to virtual immersive environments. The numbers certainly bear this out.

Each year, VWBPE tries to raise the bar by introducing targeted keynotes, formal peer review, better streaming capabilities, journal proceedings, and more interactive demonstrations and workshops. With CROSSROADS in March 2015, we will work to continue this trend of being one of our biggest and best conferences ever. We look forward to seeing everyone next year.

March 18-21, 2015: CROSSROADS


Q&Q Theatre Presents: WIT

The Quill and Quarrel Theatre production company will be presenting their rendition of Margaret Edson’s WIT at the VWBPE Quadrivium on Friday April 11th at 8pm PDT.

WIT Synopsis

Wit Faber and Faber Play Cover Winner of the 1999 Pulitzer Prize for Drama, the New York Drama Critics Circle Award, the Drama Desk Award, the Outer Critics Circle Award, the Lucille Lortel Award, and the Oppenheimer Award Margaret Edson’s powerfully imagined Pulitzer Prize–winning play examines what makes life worth living through her exploration of one of existence’s unifying experiences—mortality—while she also probes the vital importance of human relationships. What we as her audience take away from this remarkable drama is a keener sense that, while death is real and unavoidable, our lives are ours to cherish or throw away—a lesson that can be both uplifting and redemptive. As the playwright herself puts it, “The play is not about doctors or even about cancer. It’s about kindness, but it shows arrogance. It’s about compassion, but it shows insensitivity.” This production is a MILESTONE in the ancient art of live theater. So far as we know this is the VERY FIRST time a Broadway show has been licensed for inworld production! The Quill & Quarrel exists to PULL what is a very very old form….into the 21st century and beyond. Just as Second Life expands our community around the world the Q&Q makes a GLOBAL theater a reality. Shakespeare and HIS ‘Globe Theater’….would be proud! Q&Q will be presenting text, voice [via the sim radio stream] and live action.

Quill and Quarrel Theatre Company

Since 2012 Q&Q Theatre Company has used theatre to entertain, prompt discussion, and foster creativity in Second Life. They were the first troupes to be approved by the Dramtists Play Service to perform a Broadway show specifically licensed for inworld production. The ongoing mission of the company is to write/adapt/commission a repertoire from both original and other sources and to lead the way in improving skills, materials, and technologies related to theatre performances in virtual settings. Q&Q Theatre is run by The Rose (Directress), Jacobn Gatsby (technical director), and Scott Grildrig (technical consultant).

The Troupe
Jara Lowell Kitala Foxclaw
Jacob Gatsby Hawksmist
Bynx Shamrock Aisling
MD Convair Trixy Vhargon
basona Melody Angel Convair
Dominque Reyna Luhre Brann
Tara Cherish
Sophia Farella Brett Bartolucci
Sarah Elizabeth Brenhanm