All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (PST).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.
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Host: Steve Guynup (SL: SteveG), Hayfield Isovista
Description: This presentation using VRChat covers the design history of online 3D art galleries. Early work in VRML / SL and current efforts in Sansar / VRChat are covered in a design oriented discussion. Game design and early cinema history underpin the ideas presented. The presentation itself is, in a sense, an interactive 3D slideshow. 2D slides, 3D objects, 3D rooms, and 3D landscapes are sequentially dropped in front of the virtual audience who then are guided through the emergent spaces. The presentation method is simple, yet novel and worth seeing. If you would like to bring your class for a visit, let the host know.
Participants will gain a bit of history and design theory regarding the development of virtual space
Access: Participants will need a Steam Account and/or a VRChat account and either Steam or the Oculus Addon. VRChat needs to be installed: https://vrchat.com/
VRChat & Steam update often, please provide time to check. You must visit one VRChat world (such as your home) before web URLs will work. You may want to explore the space beforehand. A Steam account or Oculus Rift app may also be needed. The work is best suited to viewing with an Oculus Rift or Vive, but neither is required. PC only, no Mac version. The work exists in Unity and resolution can be adjusted pressing [ESC] while loading.
This art gallery location is open for exploration before and after the session. Additional sessions of the presentation are available by appointment. Contact steve at isovista.org
Location / web URL: http://isovista.org/liveworlds/vrportals
Choose the Isovista Classroom link
Accessibility: Provide a written script during the presentation
Come explore the beautiful underwater area of the social sim. This is your chance to be a mermaid or merman! There are free outfits available and volunteers will be available to help ease you into your mermaid/merman experience. Enjoy the beautiful plants and animals while you ride the undersea scooter, explore the ocean floor, and find hidden prizes. Be sure to grab a seahorse and explore with us or just enjoy our mer dances in the Merfolk area. We hope you join us Under the Sea!
Hosts: Ann von Rhein, CET; Quintus Petilius Secundus, MUSA SL; Petrus Cornelius Silvanus
Description: The hunt is an interactive and immersive activity in one part of a virtual museum set up as a Viking village in SL. Participants engage in an innovative adventure in order to solve different problems dealing with history while using English to cooperate creatively.
Participants will be able to immerse in a mixed hunt and escape the room historical setting.
Access: Second Life. See the conference website for information about creating a Second Life account. Either SL or Firestorm viewers are recommended. Avatars must be at least 60 days old. Contact the owner in advance (Severus Alexander) if you would like to bring new avatar students.
Accessibility: A script of the presentation will be provided.
This venue will be available for individual exploration after the presentation.