VWBPE Calendar

All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

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NOTE:

In most of the United States and most locations in Canada, Daylight Saving Time is in effect. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you.


Apr
4
Thu
2019
KEYNOTE :: Paraethnographic film as mode of education: Lessons from disability in virtual worlds
Apr 4 @ 09:30 AM – 10:20 AM

Keynote Presenter: Dr. Tom Boellstorff, University of California Irvine
https://vwbpe.org/conference/keynotes-and-speakers-2019
Description: What possibilities do virtual worlds hold for film as a mode of education? To explore this question I will discuss Our Digital Selves: My Avatar is Me, a documentary by Bernhard Drax. This film chronicles my research on disability and virtual worlds, but the filmmaker was given creative control: my collaborator (Donna Z. Davis) and I appear in the film and helped guide its themes, but made no decisions regarding the film’s final content. The filmmaker’s extensive work included meeting interlocutors in the physical world that the researchers met only online, as well as crafting a narrative about disability and virtual embodiment that comments on rather than replicates the scholarly narrative. I will discuss specific techniques like “virtual reenactment” and “virtual staging” that Drax used in making Our Digital Selves, and reflect on how what I term “paraethnographic film”—film created through a triple collaboration between community members, ethnographers, and filmmakers—holds great potential for virtual education.
BE SURE TO WATCH Our Digital Selves: My Avatar is Me (Bernhard Drax / Draxtor Despres, 2018).

Accessibility: Voice & Transcriptionist

Apr
5
Fri
2019
Perspectives on virtual professional learning communities
Apr 5 @ 11:00 AM – 11:50 AM

Presenter: Vasili Giannoutsos (SL: Bluebarker Lowtide), Virginia Society of Technology in Education (VSTE)
Description: A look at over a decade of Professional Learning Communities (PLCs) online in forum, virtual worlds, and video hangouts. From participant to leader, the journey of an experienced virtual PLC member always take such unexpected roles. We will be looking at various ideas, roles, and positions that users can take in these various digital settings. Where you can be engage in a community online yet; working on a research paper, texting colleagues, grading, and planning lessons; all at the same time. Hypertasking is the new norm.

Participants will be able to identify the different levels of engagement of online participants.
Participants will be able to reflect meaningfully on their own online experiences.

Location: Lecture Area A
Accessibility: Written script will be made available during the presentation

Quadrivium: Professional Learning Communities
Apr 5 @ 03:00 PM – 03:50 PM

Moderator: Dauna Kiser (Ghaelen D’Lareh)
Assistant: Marie Vans (amvans lapis)
Description: How do you benefit from from engagement with professional learning communities (PLC)? Are your PLCs physical or virtual? How is this connected to professional development?  Bring your ideas to this Quadrivium discussion and and help us explore the Who, What, When, Where, and Why of PLCs.

Location: Quadrivium
Accessibility: Voice & Transcriptionist

Apr
6
Sat
2019
Under the Sea Adventure
Apr 6 @ 01:00 PM – 02:00 PM

Come explore the beautiful underwater area of the social sim. This is your chance to be a mermaid or merman! There are free outfits available and volunteers will be available to help ease you into your mermaid/merman experience. Enjoy the beautiful plants and animals while you ride the undersea scooter, explore the ocean floor, and find hidden prizes.  Be sure to grab a seahorse and explore with us or just enjoy our mer dances in the Merfolk area. We hope you join us Under the Sea!

Apr
9
Tue
2019
Hunt Adventure: Escape the Vikings!
Apr 9 @ 02:00 PM – 03:00 PM

Hosts: Ann von Rhein, CET; Quintus Petilius Secundus, MUSA SL; Petrus Cornelius Silvanus

Description: The hunt is an interactive and immersive activity in one part of a virtual museum set up as a Viking village in SL.  Participants engage in an innovative adventure in order to solve different problems dealing with history while using English to cooperate creatively.
Participants will be able to immerse in a mixed hunt and escape the room historical setting.

Access: Second Life. See the conference website for information about creating a Second Life account. Either SL or Firestorm viewers are recommended. Avatars must be at least 60 days old. Contact the owner in advance (Severus Alexander) if you would like to bring new avatar students.

Location: http://maps.secondlife.com/secondlife/Buttercup%20Isle/159/40/2188

Accessibility: A script of the presentation will be provided.

This venue will be available for individual exploration after the presentation.