VWBPE Calendar

All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

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NOTE:

In most of the United States and most locations in Canada, Daylight Saving Time is in effect. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you.


Mar
25
Mon
2019
VCARA: Participate. Educate. Innovate.
Mar 25 @ 06:00 PM – 07:00 PM

Host: Alyse Dunavant-Jones (SL: AlyseDunavantJones), Virtual Center for Archives and Records Administration, School of Information, San Jose State University
Description: Participants will explore the U-See-Um exhibit and interact with diverse media to answer questions about the evolution of SJSU iSchool’s VCARA as an immersive learning space with content related to virtual worlds, education, information science and archives. Then participants will navigate through the 10-story Archivium, interacting with past VCARA conference presentations including slideshows, video, text, and audio to receive a prize at the top.
Participants will locate exhibit content to identify key aspects of immersive education history.
Participants will encounter and analyze interactive content while navigating an immersive landscape.

Access: This event takes place in Second Life. See the conference website for information about creating a Second Life account. Either SL or Firestorm viewers are recommended. Alternatively, users can watch simulcast via Zoom (hosted by VCARA). Information will be provided.
Location / SLURL: http://maps.secondlife.com/secondlife/SJSU%20SLIS/47/83/33
Accessibility: SpeakEasy HUD Tool
This venue will be available for individual exploration after the presentation.

Apr
1
Mon
2019
The Queen’s Heroes in the Five Kingdoms
Apr 1 @ 01:00 PM – 02:00 PM

Host: Leticia De Leon (SL: Letty Luckstone), University of Texas Rio Grande Valley
Description: Participants in this immersive experience will engage in an allegorical experience that is both storytelling and game. This underwater paradise needs heroes that will save the five kingdoms from a man-made destruction. Guided by a HUD and a mentor, all heroes who heed the call will travel to the five underwater kingdoms to piece together the story and undergirding real life issues. Those who engage with this experience may do so in storytelling or game mode.
Participants will be the hero in an allegory that follows an underwater path to the five kingdoms.
Participants will evaluate environmental issues in a five-kingdom challenge to win the game.

Access: In order to access this experience, you must download and install the Second Life viewer and create a free account with Second Life. See the conference website for information about setting up an Second Life account. Once logged in, participants can teleport to this starting location in the VWBPE regions.

Location: Queen’s Herons Game Start
Accessibility: Speakeasy Hud tool, notecards

Apr
4
Thu
2019
Design thinking for education in online education
Apr 4 @ 03:00 PM – 03:50 PM

Compass Point Discussion Presenters: Hsiao-Cheng (Sandrine) Han (SL: Kristy Handrick), University of British Columbia; Yi Meng (SL: Emma de Pizan); Wenyi Gong (SL: Hermione524); Peisen Ding (SL: AAADeanAAA)
Description: Our team seeks to create a revision for education from the design perspective. We consider online/virtual education as being a design process. What if educators only lectured at a minimum, spending more time with students as they find problems, gather information, brainstorm ideas, plan solutions, test their hypotheses, and improve the design? Virtual worlds provide the best environment for students and instructors to engage in the design thinking process.

  • Design thinking as education
  • Design thinking for education

Accessibility: Voice and SpeakEasy HUD Tool

Apr
6
Sat
2019
Metaphorical insights with Symbolic Modeling
Apr 6 @ 09:00 AM – 10:20 AM

Hands on Workshop Presenters: Niela Miller (SL: Marly Milena), Educators and Trainers; Janie Teague-Urbach (SL: Katsii Tennen), Support and Help Communities
Description: We will show some short films demonstrating the use of Symbolic Modeling (SymMods) in areas of education, personal / professional development and creative expression, and discuss the theoretical basis and approach to applying metaphorical thinking in virtual teaching/learning. We will demonstrate some examples of this approach in the session. We will introduce an opportunity for being trained in facilitating the use of SymMods in virtual learning environments, particularly Second Life.

Participants will be able to understand how metaphorical thinking can enhance learning
Participants will be able to recognize and discuss possible applications to their own endeavors

Accessibility: Voice and SpeakEasy HUD Tool

Lizard of ARS: Secondary students design parody masks and installation on the OpenSim
Apr 6 @ 03:00 PM – 04:00 PM

Presenter: Mary Stokrocki (SL: MaryLou Goldrosen), Educators and Trainers
Description: After exploring the OpenSim with students for four years, I invited them to revise my parody play, The Lizards of ARS/ART, a satiric reinterpretation of Baum’s (1900) The Wizard of Oz. Using participatory action research, I gathered their 2-D mask images converted into 3-D forms and related parodies. Two older students arranged them in two different installations on the OpenSim virtual world. This communal experience helped develop imaginative play, digital skills, and diverse art meaning.

Participants will be learn to revise the model parody, transfer 2-D mask, build 3-D form, and install

Accessibility: Voice and SpeakEasy HUD Tool

Apr
13
Sat
2019
Creative Expression at CVL’s Music Library
Apr 13 @ 10:00 AM – 11:30 AM

Hosts: Alyse Dunavant-Jones (AlyseDunavantJones), Community Virtual Library, New Media Arts; Niela Miller (Marly Milena), OCTAGON:Creative Exploration, Virtual Inspiration Island

Description: Participants will visit the Community Virtual Library’s new Music Library. The experience will begin with an introduction to the space and explanation of Symbolic Modeling (developed by Marly Milena of Octagon:Creative Exploration). Inspired by music and each other, participants will build a group sculpture, engage in discussion, and learn how CVL will use Symbolic Modeling in the future. Basic building help will be provided for participants new to building / creating art in Second Life.
Participants will be able to interact with the varying media in CVL’s Music Library collection.
Participants will create a community sculpture to contribute to CVL’s new Music Library.

Access: Second Life: See the conference website for information about creating a Second Life account. Either SL or Firestorm viewers are recommended. Alternatively, users can watch simulcast via Zoom (hosted by lead presenter).

Accessibility: Speakeasy Hud tool used by presenters. Discussion in text chat. Links to sheet music will be provided for music used as symbolic modeling inspiration. Participants will have the option of using the music, discussion, or other contributions to the sculpture as inspiration.