All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.
Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!
In most of the United States and most locations in Canada, Daylight Saving Time is in effect. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you.
Host: Steve Guynup (SL: SteveG), Hayfield Isovista
Description: This presentation using VRChat covers the design history of online 3D art galleries. Early work in VRML / SL and current efforts in Sansar / VRChat are covered in a design oriented discussion. Game design and early cinema history underpin the ideas presented. The presentation itself is, in a sense, an interactive 3D slideshow. 2D slides, 3D objects, 3D rooms, and 3D landscapes are sequentially dropped in front of the virtual audience who then are guided through the emergent spaces. The presentation method is simple, yet novel and worth seeing. If you would like to bring your class for a visit, let the host know.
Participants will gain a bit of history and design theory regarding the development of virtual space
Access: Participants will need a Steam Account and/or a VRChat account and either Steam or the Oculus Addon. VRChat needs to be installed: https://vrchat.com/
VRChat & Steam update often, please provide time to check. You must visit one VRChat world (such as your home) before web URLs will work. You may want to explore the space beforehand. A Steam account or Oculus Rift app may also be needed. The work is best suited to viewing with an Oculus Rift or Vive, but neither is required. PC only, no Mac version. The work exists in Unity and resolution can be adjusted pressing [ESC] while loading.
This art gallery location is open for exploration before and after the session. Additional sessions of the presentation are available by appointment. Contact steve at isovista.org
Location / web URL: http://isovista.org/liveworlds/vrportals
Choose the Isovista Classroom link
Accessibility: Provide a written script during the presentation
Presenter: Jessie Nunes (SL: Catalina Staheli), Northwest Arctic Borough School District
Description: Bringing powerful, positive change to remote, rural areas through an introduction of opportunities in online careers as content-creators, 3D modelers online, and more.
Reaching students through their interests.
Bringing rural students into the global society in positive, innovative ways.
Location: Lecture Area A
Accessibility: Voice and transcriptionist
Compass Point Discussion Presenters: Cynthia Calogne (SL: Lyr Lobo); Joyce Bettencourt (SL: Rhiannon Chatnoir); Renne Emiko Brock (SL: Zinnia Zauber); Buffy Bye (SL: Buffy Beale); Sheila Webber (SL: Sheila Yoshikawa)
Description: After a year of reflection and evolution the Nonprofit Commons re:Vision examines the future of shared communities, presenting professional development and promoting nonprofit organizations that use virtual world platforms. Our meetings feature learning and networking, helping the community to grow stronger in technology use.
Attendees will explore how to strengthen re:Vision among the educational and nonprofit communities.
Accessibility: Voice, notes, transcription
Hands on Workshop Presenters: Niela Miller (SL: Marly Milena), Educators and Trainers; Janie Teague-Urbach (SL: Katsii Tennen), Support and Help Communities
Description: We will show some short films demonstrating the use of Symbolic Modeling (SymMods) in areas of education, personal / professional development and creative expression, and discuss the theoretical basis and approach to applying metaphorical thinking in virtual teaching/learning. We will demonstrate some examples of this approach in the session. We will introduce an opportunity for being trained in facilitating the use of SymMods in virtual learning environments, particularly Second Life.
Participants will be able to understand how metaphorical thinking can enhance learning
Participants will be able to recognize and discuss possible applications to their own endeavors
Accessibility: Voice and SpeakEasy HUD Tool
Moderator: Adrienne Pascal (SL)
Assistant: Elisa Segoni (Elektra Panthar)
Description: Where will the future of teaching and learning with technology take us? What should we do to prepare ourselves? Our students? How do you choose which technologies to incorporate into your practice? Bring your ideas as we re:Vision teaching and learning with technology.
Location: VWBPE Quadrivium
Accessibility: Voice & Transcriptionist
Hosts: Marie Vans (amvans lapis); Valerie Hill (Valibrarian Gregg); Alyse Dunavant-Jones (Antemeridian Discjockey); All – Community Virtual Library
Description: Participants will first participate in an interactive presentation that describes Digital Citizenship and the goals of the sim. Each of several buildings houses either a multi-media presentation or interactive slide show for a topic within Digital Citizenship. The interactive materials in each building were created by a variety of educators across the metaverse, bringing a diverse set of perspectives and ideas which we will then discuss near the end of the allotted time.
Participants will be able to disseminate information on what it means to be digital citizen in Virtual Worlds.
Participants will be able to voice meaningful suggestions on improving digital citizenship education.
Access: Digital Citizenship Museum in Kitely. The Digital Citizenship Museum is part of the series of Cookie II islands run by New Media Arts. You will need a Kitely avatar or can hypergrid with an OpenSim avatar. Create an account here: https://www.kitely.com/
Log into Kitely. Go to Cookie II. Go to Digital Citizenship Museum.
For detailed information about creating a Kitely avatar or hypergridding from OpenSim SEE the program entry: CVL Presents: Hypergrid Resources Library Poker Run!
Location URL: In Kitely: hop://grid.kitely.com:8002/Cookie II/644/899/22
Accessibility: Speakeasy Hud tool
This venue will be available for individual exploration after the presentation.