VWBPE Calendar

All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

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NOTE:

In most of the United States and most locations in Canada, Daylight Saving Time is in effect. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you.


Apr
4
Thu
2019
What’s the reality of virtual conferences?
Apr 4 @ 03:00 PM – 04:00 PM

Presenter:  Alice Krueger (SL: Gentle Heron), Virtual Ability Inc.
Description: Our organization, as do others in virtual worlds, holds virtual conferences annually. How does conference organization and preparation compare to physical world conferences? What advantages do virtual conferences provide for organizers, presenters, and attendees? How can these conferences be improved?

Encourage other organizations to hold virtual conferences.
Improve the preparation and running of virtual conferences.

Accessibility: Voice & Speakeasy Hud tool

Apr
5
Fri
2019
Nonprofit Commons past reflections, future directions
Apr 5 @ 10:00 AM – 10:50 AM

Compass Point Discussion Presenters: Cynthia Calogne (SL: Lyr Lobo); Joyce Bettencourt (SL: Rhiannon Chatnoir); Renne Emiko Brock (SL: Zinnia Zauber); Buffy Bye (SL: Buffy Beale); Sheila Webber (SL: Sheila Yoshikawa)

Description: After a year of reflection and evolution the Nonprofit Commons re:Vision examines the future of shared communities, presenting professional development and promoting nonprofit organizations that use virtual world platforms. Our meetings feature learning and networking, helping the community to grow stronger in technology use.

Attendees will explore how to strengthen re:Vision among the educational and nonprofit communities.

Location: Quadrivium
Accessibility: Voice, notes, transcription

 

Virtual hunts for virtual detectives
Apr 5 @ 11:00 AM – 11:50 AM

Presenter: Mary Howard (SL: mrshoward118), Grand Island Central School District
Description: Virtual environments provides extraordinary opportunities to engage students in instruction. From building to immersive experiences, students can receive tremendous benefits from the use of virtual worlds. Learn how an Open Sim experience helped inspire and reinforce learning in the classroom from the inception of the grant to the wonderful opportunities it has afforded students with virtual scavenger hunts and exploratory learning opportunities.

To share virtual scavenger hunts as used in a middle school classroom.

Location: Lecture Area B
Accessibility: Voice and SpeakEasy HUD Tool