All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
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Keynote Presenter: Dr. Tuncer Can, Istanbul University
Description: This presentation will look at how training teachers within Virtual Worlds could enhance innovation in the class and change the lives of real people by ensuring them real jobs. The skills acquired within Virtual Worlds are also leading to more innovation in teachers’ professional lives which leads to life-long development as well. The presentation will also summarize the influence of EU funded projects like CAMELOT and GUINEVERE on the foreign language teacher development.
Location: Main Auditorium
Accessibility: Voice & Transcriptionist
Moderator: Kevin Feenan (SL: Phelan Corrimal)
Description: Today Kevin will be catching up with a great friend to VWBPE , and the education and arts community in virtual environments: the first recipient of the VWBPE Thinkerer Award: Selby Evans – known across the metaverse as Thinkerer. In 2014, the Virtual Worlds Best Practices in Education Organizational Committee instituted a new personal achievement award to recognize an individual who has provided outstanding service to both the field of education and the virtual world community at large. Let’s find out what Thinkerer has been up to these past 5 years.
Accessibility: Voice and transcriptionist
Hosts: Heike Philp (Gwen Gwasi); Nick Zwart; Tuncer Can; Carol Rainbow; All – GUINEVERE Project
Description: Come join us for a visit to GUINEVERE island, built for EU funded GUINEVERE project. GUINEVERE stands for “Games Used IN Engaging Virtual Environments for Real-time language Education” with 5 European partners who spend 2 years developing a teacher training course for language educators. GUINEVERE (2017-2019) aims to demonstrate the potential of digital game-based learning in 3D immersive environments in order to improve teaching and learning outcomes in foreign languages. We developed a sim with quests and games. You are invited to play.
Learn to practise teamwork trying to solve the quests.
Access: Open Sim. If you do not have an OpenSim avatar as of yet, you can register it here http://world.guinevereproject.eu/help/register.html. If you already have an Open Sim or Kitely avatar, hypergridding is enabled at the time of the event http://world.guinevereproject.eu:8002
Firestorm view is recommended: https://www.firestormviewer.org/downloads
Accessibility: Adobe Connect in parallel http://lancelot.adobeconnect.com/guinevere