VWBPE Calendar

All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


NOTE:

In most of the United States and most locations in Canada, Daylight Saving Time is in effect. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you.


Apr
6
Sat
2019
Gamification of education: The roles of collaboration and virtual identity
Apr 6 @ 04:00 PM – 05:00 PM

Presenter: Brant Knutzen (SL: MrK Kas), Educators and Trainers
Description: This project is an investigation of the factors which affect the engagement and satisfaction of learners using a multi-user virtual immersive environment. The focus is on the roles that the social construction of knowledge, and a virtual identity, play in influencing the decision of learners to continue exploring a virtual environment for solutions to problems. Can the gamification of tasks effectively motivate learners to continue? I invite you to try my new game in SL and see what you think!

Participants will be able to socially collaborate on solving problems in a virtual world
Participants will be able to form a new identity to solve problems in a virtual world

Accessibility: None provided by speaker

Apr
9
Tue
2019
Hunt Adventure: Escape the Vikings!
Apr 9 @ 02:00 PM – 03:00 PM

Hosts: Ann von Rhein, CET; Quintus Petilius Secundus, MUSA SL; Petrus Cornelius Silvanus

Description: The hunt is an interactive and immersive activity in one part of a virtual museum set up as a Viking village in SL.  Participants engage in an innovative adventure in order to solve different problems dealing with history while using English to cooperate creatively.
Participants will be able to immerse in a mixed hunt and escape the room historical setting.

Access: Second Life. See the conference website for information about creating a Second Life account. Either SL or Firestorm viewers are recommended. Avatars must be at least 60 days old. Contact the owner in advance (Severus Alexander) if you would like to bring new avatar students.

Location: http://maps.secondlife.com/secondlife/Buttercup%20Isle/159/40/2188

Accessibility: A script of the presentation will be provided.

This venue will be available for individual exploration after the presentation.