All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
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Presenters: Susan Toth-Cohen (SL: Zsuzsa Tomsen), Thomas Jefferson University; Anne C. Smith (SL: Annemaree Michigan), Five Sparrows Counseling and Educational Services.
Description: From their inception, virtual worlds have attracted educators from many disciplines, and benefits for both students and educators for networking and immersive experience have been well documented. But, while virtual world education has engaged multiple disciplines to learn with, from, and about each other, the potential for significant innovation in interprofessional education (IPE) has not been fully realized. This presentation outlines ways to re-vision and implement IPE in virtual worlds.
Participants will be able to describe ways to re-vision and implement IPE in virtual worlds
Participants will be able to discuss the utility of the flexible learning model for virtual training
Location: Lecture Area A
Accessibility: Voice and SpeakEasy HUD Tool
Presenters: Cynthia Calongne (SL: Lyr Lobo), Educators and Trainers; Andrew Stricker (SL: Spinoza Quinnell), Educators and Trainers
Description: Join us for Blue Mars on Virtual Harmony, a 3D OpenSimulator game. The game blends NASA data with science fiction, uses situated learning to solve complex and complicated challenges, and an AI-augmented mindset. It features an Enigma analytics engine, dynamically-generated results from the Mars Ontology, and the game ranks player responses. This is the 3rd game in the Mars Expedition, a $25,000 Grand Prize Winner in the 2010 Federal Virtual World Challenge at Defense GameTech.
Participants will be able to examine the design of a game simulation kit with AI using OpenSim
Participants will be able to identify how to use the game simulation kit for education
Accessibility: Provide a written script during the presentation