All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.
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Compass Point Round Table Discussion
Presenters: Mike Shaw (SL: Shawza Tunwarm), Southern Illinois University Edwardsville; Matthew Burr (SL: Beragon Betts); Robert Knop (SL: Prospero Frobozz); Vic Michalak (SL: Phil Youngblood); Steven van Hook (SL: Kip Roffo)
Description: The Science Circle is a 10 year old alliance of scientists, educators, students, and science enthusiasts who collaborate to share knowledge and promote open source education worldwide. Our mission is to enhance science understanding through interdisciplinary dialog via virtual environments and social media. We continue to collaborate with educators and researchers to re:envision innovative ways to attract and engage a diverse people and ideas, while working to solve technological and user issues.
1. Participants will be able to see how Virtual Worlds can facilitate open-source STE(A)M education.
2. Participants will be able to consider the interplay between VWs and the toolbox of social media.
Presenter: Alice Krueger (SL: Gentle Heron), Virtual Ability Inc.
Description: Our organization, as do others in virtual worlds, holds virtual conferences annually. How does conference organization and preparation compare to physical world conferences? What advantages do virtual conferences provide for organizers, presenters, and attendees? How can these conferences be improved?
Encourage other organizations to hold virtual conferences.
Improve the preparation and running of virtual conferences.
Accessibility: Voice & Speakeasy Hud tool
Presenter: Jessie Nunes (SL: Catalina Staheli), Northwest Arctic Borough School District
Description: Bringing powerful, positive change to remote, rural areas through an introduction of opportunities in online careers as content-creators, 3D modelers online, and more.
Reaching students through their interests.
Bringing rural students into the global society in positive, innovative ways.
Location: Lecture Area A
Accessibility: Voice and transcriptionist
Compass Point Discussion Presenters: Cynthia Calogne (SL: Lyr Lobo); Joyce Bettencourt (SL: Rhiannon Chatnoir); Renne Emiko Brock (SL: Zinnia Zauber); Buffy Bye (SL: Buffy Beale); Sheila Webber (SL: Sheila Yoshikawa)
Description: After a year of reflection and evolution the Nonprofit Commons re:Vision examines the future of shared communities, presenting professional development and promoting nonprofit organizations that use virtual world platforms. Our meetings feature learning and networking, helping the community to grow stronger in technology use.
Attendees will explore how to strengthen re:Vision among the educational and nonprofit communities.
Accessibility: Voice, notes, transcription
Presenter: Vasili Giannoutsos (SL: Bluebarker Lowtide), Virginia Society of Technology in Education (VSTE)
Description: A look at over a decade of Professional Learning Communities (PLCs) online in forum, virtual worlds, and video hangouts. From participant to leader, the journey of an experienced virtual PLC member always take such unexpected roles. We will be looking at various ideas, roles, and positions that users can take in these various digital settings. Where you can be engage in a community online yet; working on a research paper, texting colleagues, grading, and planning lessons; all at the same time. Hypertasking is the new norm.
Participants will be able to identify the different levels of engagement of online participants.
Participants will be able to reflect meaningfully on their own online experiences.
Location: Lecture Area A
Accessibility: Written script will be made available during the presentation
Presenters: Valerie Hill (SL: Valibrarian Gregg), Peninsula College; Breiana Theodore (SL: Jodie Landon); Mary Pat Lynch (SL: Aoife Lorefield)
Description: The Dickens Project, a virtual simulation of A Christmas Carol and the life and times of Charles Dickens built by Seanchai Library, has been held annually in Second Life for six years. The Community Virtual Library partnered with Seanchai Library for the past three years to enhance the educational simulation with research and the Urchins of London game was added in 2018. The collaborative process illustrates best practices for virtual world learning.
Participants will observe successful virtual world collaboration for deep learning across distance.
Participants will interact with librarians, educators, and artists working together.
Accessibility: Voice and SpeakEasy HUD Tool
Hosts: Heike Philp (Gwen Gwasi); Nick Zwart; Tuncer Can; Carol Rainbow; All – GUINEVERE Project
Description: Come join us for a visit to GUINEVERE island, built for EU funded GUINEVERE project. GUINEVERE stands for “Games Used IN Engaging Virtual Environments for Real-time language Education” with 5 European partners who spend 2 years developing a teacher training course for language educators. GUINEVERE (2017-2019) aims to demonstrate the potential of digital game-based learning in 3D immersive environments in order to improve teaching and learning outcomes in foreign languages. We developed a sim with quests and games. You are invited to play.
Learn to practise teamwork trying to solve the quests.
Access: Open Sim. If you do not have an OpenSim avatar as of yet, you can register it here http://world.guinevereproject.eu/help/register.html. If you already have an Open Sim or Kitely avatar, hypergridding is enabled at the time of the event http://world.guinevereproject.eu:8002
Firestorm view is recommended: https://www.firestormviewer.org/downloads
Accessibility: Adobe Connect in parallel http://lancelot.adobeconnect.com/guinevere
Host: Cindy Bolero
Description: CERTsimulator (Beta) is an immersive multi-user online 3D disaster management training and practice platform. It is designed to utilize the FEMA Incident Command System (ICS), and for post Community Emergency Response Team (CERT) Basic Training. It is a supplemental to real life field exercises. Besides collaborative team work within the 3D environments, the platform also serves as a presentation tool and as a small or large-scale conference venue.
Participants will learn of the advantages and challenges regarding special-use design.
Access and location:
This tour will be on a public grid (PG), and not on CERTsimulator’s private server. The environments are exactly the same, but the interface has more features and destinations that accompany the public grid. While this virtual world does run on web browsers, but is more full featured with a client player download.
1. Start here to create an account: https://sine.space/signup/refer/MjEwNjM3NA
2. Download the client player, AFTER creating account at Step 1 – https://sine.space/download
3. Install and launch the SineSpace client player
4. Enter Username & Password
5. Upon arriving in the Community Welcome Area, find either the Explore button (Lower left) or Search field (Top)
6. Enter “CERTsim Gateway” to find the CERTsim gateway region. Select Enter from Search results, to teleport.
Notes about Windows & Mac:
Because the platform is in Beta, some Window’s users may get a potential virus notice upon install. Not to worry. Its just automated response and there is no threat. For Mac users, the install is painless, but some inworld features like webpage screens and video viewers inworld may not work.
Accessibility: text chat