All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
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Host: Steve Guynup (SL: SteveG), Hayfield Isovista
Description: This presentation using VRChat covers the design history of online 3D art galleries. Early work in VRML / SL and current efforts in Sansar / VRChat are covered in a design oriented discussion. Game design and early cinema history underpin the ideas presented. The presentation itself is, in a sense, an interactive 3D slideshow. 2D slides, 3D objects, 3D rooms, and 3D landscapes are sequentially dropped in front of the virtual audience who then are guided through the emergent spaces. The presentation method is simple, yet novel and worth seeing. If you would like to bring your class for a visit, let the host know.
Participants will gain a bit of history and design theory regarding the development of virtual space
Access: Participants will need a Steam Account and/or a VRChat account and either Steam or the Oculus Addon. VRChat needs to be installed: https://vrchat.com/
VRChat & Steam update often, please provide time to check. You must visit one VRChat world (such as your home) before web URLs will work. You may want to explore the space beforehand. A Steam account or Oculus Rift app may also be needed. The work is best suited to viewing with an Oculus Rift or Vive, but neither is required. PC only, no Mac version. The work exists in Unity and resolution can be adjusted pressing [ESC] while loading.
This art gallery location is open for exploration before and after the session. Additional sessions of the presentation are available by appointment. Contact steve at isovista.org
Location / web URL: http://isovista.org/liveworlds/vrportals
Choose the Isovista Classroom link
Accessibility: Provide a written script during the presentation
Host: Alyse Dunavant-Jones (SL: AlyseDunavantJones), Virtual Center for Archives and Records Administration, School of Information, San Jose State University
Description: Participants will explore the U-See-Um exhibit and interact with diverse media to answer questions about the evolution of SJSU iSchool’s VCARA as an immersive learning space with content related to virtual worlds, education, information science and archives. Then participants will navigate through the 10-story Archivium, interacting with past VCARA conference presentations including slideshows, video, text, and audio to receive a prize at the top.
Participants will locate exhibit content to identify key aspects of immersive education history.
Participants will encounter and analyze interactive content while navigating an immersive landscape.
Access: This event takes place in Second Life. See the conference website for information about creating a Second Life account. Either SL or Firestorm viewers are recommended. Alternatively, users can watch simulcast via Zoom (hosted by VCARA). Information will be provided.
Location / SLURL: http://maps.secondlife.com/secondlife/SJSU%20SLIS/47/83/33
Accessibility: SpeakEasy HUD Tool
This venue will be available for individual exploration after the presentation.
Presenters: Alyse Dunavant-Jones (SL: AlyseDunavantJones), Advocacy and NonProfit; Valerie Hill (SL: Valibrarian), Advocacy and NonProfit; Marie Vans (SL: amvans Lapis), Advocacy and NonProfit
Description: Through librarians’ perspectives, this presentation analyzes conflicting definitions of VR and virtual worlds and addresses friction between VR and 3D virtual world developers and users. The presentation contrasts two free, desktop-compatible VR worlds (AltspaceVR and Sansar) and summarizes the state of communities in these worlds vs. 3D virtual worlds like Second Life. Ultimately, it proposes best practices for future educational collaboration and digital citizenship across virtual platforms.
Participants will be aware of the complex relationship between VR and virtual worlds
Participants will understand advantages, challenges, and tips for collaborating with VR proponents
Accessibility: Voice and SpeakEasy HUD Tool
Hosts: Stasia Weston (Aevalle Galicia); Belladonna Laveau (Belladonna Yarrowroot); Stacia Sylvester (Stacia Abonwood); Isidora LaVeau (IsidoraKite Resident); Woolston-Steen Theological Seminary
Description: In this immersive experience, we’ll start by providing a short orientation and then allowing visitors to go through a variation of one of the healing/blessing rituals set up to be self-paced. Our students learn how to prepare such rituals in the virtual world so that they will then have the skills to perform them for their interfaith / pagan communities in the real world. Notecards with important landmarks on the school’s sim will be provided, should visitors wish to explore further.
To demonstrate how we integrate a variety of technologies to provide a multi-layered educational experience.
To engage participants in a virtual ritual demonstration, created by our students.
Access: See the conference website for information about creating a Second Life account. Either SL or Firestorm viewers are recommended. Skype will be used for an orientation to demonstrate the Moodle and Office 365 tools used by the school.
Accessibility: A written script will be available during the presentation.
Location: Sacred Cauldron
This venue will be available until 21 April for individual exploration after the presentation.