VWBPE Calendar

All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


NOTE:

In most of the United States and most locations in Canada, Daylight Saving Time is in effect. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you.


Apr
5
Fri
2019
Morning Unconference
Apr 5 @ 08:00 AM – 08:50 AM

What’s an Unconference? It’s an unconventional conference within the VWBPE conference! We use Twitter and local chat to engage in dialogue about the topics that were discussed the previous day. Watch this space for topic updates and hashtags – updated Thursday evening – then join us on the Social Plaza and / or on Twitter and help us unpack what we have learned so far.

Unconference rules:
Rule 1: Whoever shows up are the right people
Rule 2: Whatever happens is fine
Rule 3: Whenever it starts is the right time
Rule 4: It is over when it’s over

Apr
6
Sat
2019
Morning Unconference
Apr 6 @ 08:00 AM – 08:50 AM

What’s an Unconference? It’s an unconventional conference within the VWBPE conference! We use Twitter and local chat to engage in dialogue about the topics that were discussed the previous day. Watch this space for topic updates and hashtags – updated Friday evening – then join us on the Social Plaza and / or on Twitter and help us unpack what we have learned so far.

Unconference rules:
Rule 1: Whoever shows up are the right people
Rule 2: Whatever happens is fine
Rule 3: Whenever it starts is the right time
Rule 4: It is over when it’s over

KEYNOTE :: Crossing the Horizon together: Scanning, transforming, and sharing “What Works” in Immersive XR
Apr 6 @ 11:00 AM – 11:50 AM

Keynote Presenter: Dr. Jonathon Richter, Salish Kootenai College and Executive Director, Immersive Learning Research Network
https://vwbpe.org/conference/keynotes-and-speakers-2019
Description:

The Immersive Learning Research Network (iLRN) facilitates collaboration between computer scientists, game developers, educators, learning scientists, and other research professionals to develop and showcase the scientific, technical, and applied potential of immersive learning. iLRN has recently partnered with The ICICLE XR for Learning and Performance Augmentation SIG and others, including EDUCAUSE, and the Consortium for School Networking (CoSN) on the “State of XR and Immersive Learning” project, which combines a systematic review and synthesis of the scholarly evidence and knowledge base on XR and immersive learning with a Delphi-inspired environmental scanning and forecasting exercise in the vein of the well-known Horizon Project. The project is sponsored by Unity Technologies, HP, zSpace, Adobe, and Dassault Systèmes.

In this session, iLRN Executive Director Dr. Jonathon Richter will provide details about this new collective effort and unveil ways learning professionals can both contribute to and gain from a synthesis of current and future virtual reality (VR), augmented reality (AR), mixed reality (MR), and other XR technologies for supporting and enhancing learning and human performance in evidence-based and research-grounded ways.

Accessibility: Voice & Transcriptionist

Apr
15
Mon
2019
Digital Citizens around a Community Drum
Apr 15 @ 05:00 PM – 06:00 PM

Hosts: Valerie Hill (Valibrarian Gregg), Community Virtual Library; Kara Bennett (Dancers Yao), Elder Voices
Description: As digital citizens, we each are journeying along a unique path with a personal story and perspective. Global digital participatory culture requires personal responsibilities for authenticity and ethics. Come learn about a storytelling community drum advocating digital citizenship. Share stories in a 3D learning environment.
Participants will witness various perspectives of digital citizenship through personal stories.
Participants will have an opportunity to voice their own digital citizenship stories.

Access: Second Life. See the conference website for information about creating a Second Life account. Either SL or Firestorm viewers are recommended.
Accessibility: Speakeasy Hud tool

This venue will be available for individual exploration after the presentation.