All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
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Presenter: Kevin M. Holloway (SL: Jarom Cooperstone); Uniformed Services University of the Health Sciences
Description: The Center for Deployment Psychology (CDP) has piloted virtual-worlds based training programs for mental health providers serving military Service members, Veterans, and their families. This population deserves the most effective treatments for deployment- and combat-related PTSD, sleep disorders, depression, and suicide prevention. This presentation will discuss CDP’s synchronous and asynchronous Second Life training models and environments, and preliminary outcomes data regarding effectiveness.
1. Participants will be able to describe CDP’s Second Life regions for mental health provider training.
2. Participants will be able to compare and contrast outcomes of physical and virtual training models.
Discussion Moderator: Lorraine Storry Mockford (SL: LoriVonne Lustre)
Join us on the Social Plaza for a discussion about the making of Our Digital Selves: My Avatar is Me as a follow up from this morning’s keynote presentation. Bring your questions for the film maker, Bernhard Drax / Draxtor Despres, and the researchers (if they are able). Most importantly, this is your opportunity to meet the participants in this outstanding research and film.
Be sure to watch Our Digital Selves: My Avatar is Me.
Accessibility: Voice, Speakeasy Hud tool, transcription
Presenter: Mary Stokrocki (SL: MaryLou Goldrosen), Educators and Trainers
Description: After exploring the OpenSim with students for four years, I invited them to revise my parody play, The Lizards of ARS/ART, a satiric reinterpretation of Baum’s (1900) The Wizard of Oz. Using participatory action research, I gathered their 2-D mask images converted into 3-D forms and related parodies. Two older students arranged them in two different installations on the OpenSim virtual world. This communal experience helped develop imaginative play, digital skills, and diverse art meaning.
Participants will be learn to revise the model parody, transfer 2-D mask, build 3-D form, and install
Accessibility: Voice and SpeakEasy HUD Tool