VWBPE Calendar

All sessions of the VWBPE 2019 Conference are held in Second Life®. All times are in SLT (PST).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


NOTE:

In most of the United States and most locations in Canada, Daylight Saving Time is in effect. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you.


Apr
4
Thu
2019
Science Circle: Innovators in global science education
Apr 4 @ 10:30 AM – 11:20 AM

Compass Point Round Table Discussion
Presenters: Mike Shaw (SL: Shawza Tunwarm), Southern Illinois University Edwardsville; Matthew Burr (SL: Beragon Betts); Robert Knop (SL: Prospero Frobozz); Vic Michalak (SL: Phil Youngblood); Steven van Hook (SL: Kip Roffo)
Description: The Science Circle is a 10 year old alliance of scientists, educators, students, and science enthusiasts who collaborate to share knowledge and promote open source education worldwide. Our mission is to enhance science understanding through interdisciplinary dialog via virtual environments and social media. We continue to collaborate with educators and researchers to re:envision innovative ways to attract and engage a diverse people and ideas, while working to solve technological and user issues.
Objectives:
1. Participants will be able to see how Virtual Worlds can facilitate open-source STE(A)M education.
2. Participants will be able to consider the interplay between VWs and the toolbox of social media.

Design thinking for education in online education
Apr 4 @ 03:00 PM – 03:50 PM

Compass Point Discussion Presenters: Hsiao-Cheng (Sandrine) Han (SL: Kristy Handrick), University of British Columbia; Yi Meng (SL: Emma de Pizan); Wenyi Gong (SL: Hermione524); Peisen Ding (SL: AAADeanAAA)
Description: Our team seeks to create a revision for education from the design perspective. We consider online/virtual education as being a design process. What if educators only lectured at a minimum, spending more time with students as they find problems, gather information, brainstorm ideas, plan solutions, test their hypotheses, and improve the design? Virtual worlds provide the best environment for students and instructors to engage in the design thinking process.

  • Design thinking as education
  • Design thinking for education

Accessibility: Voice and SpeakEasy HUD Tool