Julie LeMoine/Juliein3D (Avatar)
Artists, Designers and Builders
The presentation will summarize a new and emerging virtual world API running on the Unity game engine that offers a lot of creation flexibility from a VW classrooms without requiring much coding. A set of insights on this merging VWs with Unity will be presented. Much of the presentation will be framed in a real use case – a 3D classroom from the 2017 fall semester and will cover how this particular VW API on Unity enabled the rapid, no-code creation of engaging NPC interaction (quests) and how 3D sticky notes and other collaboration tools were added to amp up engagement.
Participants will learn about a new VW on Unity, Sinespace, and learn the basics of the new VW’s 3D quests creation tool.
Track: Collaboration and Distance Connections
Format: Spotlight Presentation
Accessibility: Voice & SpeakEasy HUD Tool