When:
April 6, 2019 @ 04:00 PM – 05:00 PM America/Los Angeles Timezone
2019-04-06T16:00:00-07:00
2019-04-06T17:00:00-07:00
Where:
VWBPE 2019 Lecture Area B
http://maps.secondlife.com/secondlife/VWBPE%20Central%201/134/126/22
Cost:
Free

Presenter: Brant Knutzen (SL: MrK Kas), Educators and Trainers
Description: This project is an investigation of the factors which affect the engagement and satisfaction of learners using a multi-user virtual immersive environment. The focus is on the roles that the social construction of knowledge, and a virtual identity, play in influencing the decision of learners to continue exploring a virtual environment for solutions to problems. Can the gamification of tasks effectively motivate learners to continue? I invite you to try my new game in SL and see what you think!

Participants will be able to socially collaborate on solving problems in a virtual world
Participants will be able to form a new identity to solve problems in a virtual world

Accessibility: None provided by speaker