Toni Hebda/IndianapolisCCN (Avatar)
Educators and Trainers
Karen West/Atlanta Highmist
Support and Help Communities
Learning outcomes for students completing a practicum in Second Life were compared against those completing a traditional practicum using a quantitative, quasi-experimental, post-test-only study. An adaptation of the Nursing Informatics Competency Assessment Level 3 and Level 4 (NICA L3/L4) instrument, which included only level-three competencies, was used. Interim findings, study issues, and possible implications are discussed.
Participants will be able to provide an overview of SL as an option for graduate student practicum.
Participants will be able to discuss interim study findings and implications for future practicum experiences.
Track: Creativity and Innovation in Design, Practice, and Learning
Format: Spotlight Presentation
Accessibility: Voice & Provide a written script during the presentation